Design and Preliminary Validation of The Player Experience Inventory
dc.contributor.author | Vanden Abeele, Vero | |
dc.contributor.author | Mekler, Elisa | |
dc.contributor.author | Johnson, Daniel | |
dc.contributor.author | Nacke, Lennart | |
dc.date.accessioned | 2017-12-18T19:39:35Z | |
dc.date.available | 2017-12-18T19:39:35Z | |
dc.date.issued | 2016-10-16 | |
dc.description | © Lennart Nacke, 2016. This is the author’s version of the work. It is posted here for your personal use. Not for redistribution. The definitive version was published in CHI PLAY Companion '16 Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, https://doi.org/10.1145/2968120.2971805 | en |
dc.description.abstract | We present the design and preliminary results of the validation of the Player Experience Inventory (PXI). Based on the input of 64 experts in the field of player-computer interaction, we designed and refined this new scale. Our scale is based on the MDA framework (and on Means-End theory, underlying MDA). The PXI incorporates two subscales, one with dimensions at the functional level (i.e., dynamics) and one at the psycho-social level (i.e., aesthetics). The initial results, via principal factor analysis, suggest the scale can be used accurately to evaluate player experience. This work is our first step towards presenting a new, validated survey instrument for player experience evaluation. | en |
dc.description.sponsorship | SIGCHI ACM Special Interest Group on Computer-Human Interaction | en |
dc.description.version | Peer-reviewed | en |
dc.identifier.uri | https://doi.org/10.1145/2968120.2987744 | |
dc.identifier.uri | http://hdl.handle.net/10012/12743 | |
dc.language.iso | en | en |
dc.publisher | Association for Computing Machinery | en |
dc.relation.ispartofseries | CHI PLAY Companion '16 Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts; | |
dc.subject | Evaluation | en |
dc.subject | Human-centered computing | en |
dc.subject | Player experience | en |
dc.subject | Pxi scale | en |
dc.title | Design and Preliminary Validation of The Player Experience Inventory | en |
dc.type | Conference Paper | en |
dcterms.bibliographicCitation | Vanden Abeele, V., Nacke, L. E., Mekler, E. D., & Johnson, D. (2016). Design and Preliminary Validation of The Player Experience Inventory. In CHI PLAY Companion ’16 Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts (pp. 335–341). ACM Press. https://doi.org/10.1145/2968120.2987744 | en |
uws.contributor.affiliation1 | Faculty of Arts | en |
uws.contributor.affiliation2 | Drama and Speech Communication | en |
uws.peerReviewStatus | Reviewed | en |
uws.scholarLevel | Faculty | en |
uws.typeOfResource | Text | en |