Towards Understanding the Importance of Co-Located Gameplay
dc.contributor.author | Wehbe, Rina Renee | |
dc.contributor.author | Nacke, Lennart | |
dc.date.accessioned | 2018-01-03T20:55:44Z | |
dc.date.available | 2018-01-03T20:55:44Z | |
dc.date.issued | 2015-10-05 | |
dc.description | © Lennart Nacke, 2015. This is the author’s version of the work. It is posted here for your personal use. Not for redistribution. The definitive version was published in CHI PLAY '15 Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, https://doi.org/10.1145/2793107.2810312 | en |
dc.description.abstract | Analyzing the social con¬text present in a gameplay environment and its effect on player experience can provide insights informing the design and social value of games. We investigate the influence of social condition (cooperative or competitive play with a human player versus computer-controlled character) on player experience. The study controlled for co-presence by ensuring that another individual attending to the same stimulus was present in all conditions. Although physiological measures were not significant, subjective measures of arousal and pleasure were significantly different under varying conditions. | en |
dc.description.sponsorship | SIGCHI ACM Special Interest Group on Computer-Human Interaction | en |
dc.description.version | Peer-reviewed | en |
dc.identifier.uri | https://doi.org/10.1145/2793107.2810312 | |
dc.identifier.uri | http://hdl.handle.net/10012/12806 | |
dc.language.iso | en | en |
dc.publisher | Association for Computing Machinery | en |
dc.relation.ispartofseries | CHI PLAY '15 Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play; | |
dc.subject | Co-located play | en |
dc.subject | Computer games | en |
dc.subject | Human-centered computing | en |
dc.subject | Interactive games | en |
dc.subject | Massively multiplayer online games | en |
dc.subject | Multiplayer | en |
dc.subject | Physiological methods | en |
dc.subject | Single player video games | en |
dc.title | Towards Understanding the Importance of Co-Located Gameplay | en |
dc.type | Conference Paper | en |
dcterms.bibliographicCitation | Wehbe, R. R., & Nacke, L. E. (2015). Towards Understanding the Importance of Co-Located Gameplay (pp. 733–738). ACM Press. https://doi.org/10.1145/2793107.2810312 | en |
uws.contributor.affiliation1 | Faculty of Arts | en |
uws.contributor.affiliation2 | Drama and Speech Communication | en |
uws.peerReviewStatus | Reviewed | en |
uws.scholarLevel | Faculty | en |
uws.typeOfResource | Text | en |